The Corporate Structure of The Raiding Bureau PDF Print E-mail
Written by Administrator   
Thursday, 22 July 2010 21:48

by Equiani

Since it's inception, The Raiding Bureau (TRB) has been designed to handle large groups of people efficiently by applying a corporate structure to the guild. Things have been going up and down in the initial phases though, and until we had the magical core of 10-15 dedicated players, the different departments and fancy titles were largely irrelevant. However, TRB has become increasingly popular and well-known very quickly, which means that the original idea of designing the guild like a corporation is more relevant that ever. Therefore, this article will explain what the guild is all about.

The board in a corporation is run by a Chairman and the board of directors. Often, the chairman holds the title as Chief Executive Officer (CEO) as well, since he makes the calls and the directors makes it happen. In TRB, the chairman is also the CEO, with the each of the officers being responsible for their own department. Combined, they constitute Management.

The Chief Operations Officer (COO) handles Operations, which takes care of raids. The department consists of Supervisors, who could be seen as raid assists, however, when more than one raid is active at a time, they can easily be appointed to raid lead. The COO gets to decide raid hours, rules, days etc., which means that he must maintain strong communication with the rest of management.

When it comes to the individual players, however, it can quickly become quite a task to keep an eye on people's gear, enchants, specs etc. This is handled by the Chief Human Resources Officer (CHRO) which is in charge of Human Resources, consisting of HR Secretaries. Human Resources shouldn't be seen as the guild Gestapo, however. They won't penalize members, as in screaming “lol, ur dps sucks!”. Rather, they'll make sure that the raids have the necessary buffs from the different classes. For example, would it be a good idea if Member A wants to tank rather than DPS, now that Member B wants to heal? Perhaps one of the warriors should spec Arms for the blood frenzy melee buff? Maybe a retribution paladin should consider healing? Should the members prioritize a certain enchant or resistance for the next raid? These are all things HR will bring to the table, when communicating with Operations.

The Legal Department consists of Lawyers (members doing PvP) who valiantly protect their fellow colleagues against lawsuits. (ganking) You see, TRB gets sued... a lot! In charge of the legal department is the General Counsel, not to be confused with 'council'. The GC is the head lawyer, making sure that arena teams are working well and that ganking of other players is kept to a maximum. The goal is to make the legal department of TRB a significant player in server World PvP and arena ranking.

Managing the guild bank may seem like a mundane and easy task, compared to raid leading and other functions. However, there is a reason why many guilds struggle with managing their banks and getting rid of useless stuff while keeping track of what goes in and what goes out. This is what the Chief Financial Officer (CFO) takes care of. He/she's in charge of Finance, a department consisting of Accountants, who assists the CFO in handling the bank.

Last, but not least, is the Chief Communications Officer (CCO) who's the person that wrote this wonderful article. He's also in charge of Communications and PR Consultants, who handles news, in-game mails, doing good PR in the chat etc. They're the voice of the Bureau, and only they speak on behalf of it.

Last Updated on Thursday, 22 July 2010 21:59